翻訳と辞書
Words near each other
・ Lords of Council and Session
・ Lords of Creation
・ Lords of Creation (role-playing game)
・ Lords of Darkness
・ Lords of Depravity Part I
・ Lords of Dharmaraja
・ Lords of Dogtown
・ Lords of Eppstein
・ Lords of EverQuest
・ Lords of Finance
・ Lords of Football
・ Lords of Karma
・ Lords of Kobol
・ Lords of Lyrics
・ Lords of Madness
Lords of Magic
・ Lords of Misrule
・ Lords of Montpellier
・ Lords of Rock
・ Lords of Rosental
・ Lords of Shadow (disambiguation)
・ Lords of Shouting
・ Lords of Sounds and Lesser Things
・ Lords of Thannhausen
・ Lords of the Black Sun
・ Lords of the Boards
・ Lords of the Bow
・ Lords of the Car Hoards
・ Lords of the Congregation
・ Lords of the Day


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Lords of Magic : ウィキペディア英語版
Lords of Magic

''Lords of Magic'' is a turn-based strategy PC game designed for Windows 95/98 by Sierra Entertainment. The game was intended to combine elements of ''Heroes of Might and Magic II'' and ''Lords of the Realm II''. The special edition also contains the ''Legends of Urak'' quest pack, a set of five individual quests that revolve around stories unrelated to the main plot of the game.
==Gameplay==
The world is filled with wandering monsters and fixed buildings filled with monsters. Lords of Magic is notably different from other strategy games in that it has only one map, with each faith starting at a different location. This led to a somewhat repetitive nature, counteracted somewhat by a supplied map editor.
Throughout the game, players travel across the High-Fantasy land of Urak (which is split into 8 distinct regions for every faith), building an army composed of archers, cavalry, and creatures. The over-world map gameplay is turn based; as players manage cities and move their armies. When beginning a battle the gameplay switches to real time. Champions and Lords can be equipped with treasures found throughout dungeons or from other factions. As the game progresses, many faithless marauding parties will attempt to disrupt the faith's economies and progress. There is also a loose diplomacy system that can be used to interact with other factions as well for trade or the exchange of research.
The main goal of the game is to defeat Balkoth, Lord of Death, by any means necessary; Even conquering every other faith in Urak. After finishing the game once, players can restart as Balkoth with the new goal of defeating Life.
Lords are the avatar character used by the player. They are like champions, but colored differently and have higher stats. When a lord dies, the faith is removed from play, unless the player has obtained an "heir". Heirs are obtained by befriending another faith, then liberating their great temple before they have, in which case the faith becomes yours and their lord in turn becomes the heir.
There are eight different factions: life, death, order, chaos, air, earth, fire, and water. Each faction represents their element with their own set of units, heroes and spells. The Heroes of the game consist of three different types which offer unique game play and tactics. They are Warrior, Thief and Mage. The Warrior acts as a Tank and leads armies into battle. The Thief works best alone being able to steal money and spy. The Thief can even kidnap other heroes, ransoming them for money and artifacts. The Mage is very weak with low hit points, but can use spells which can change the entire battle in your favor, summoning great monsters or raining down fire and lightning from behind the lines. There are over 160 different spells and they are different for each faction. These spells are divided into four types - "offensive", "defensive", "overland" and "general knowledge". There are over 90 different artifacts as well to discover.
The game includes a single-player mode and limited multiplayer features on LAN and the Internet as well.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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